Tips

Using Icons

Dolphin can easily use icons to represent objects, either on a class-by-class basis or for each instance. More…
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Dolphin under Wine (Step by Step)

Wine is a free (open source) way of running Windows programs under other operating systems like Mac OSX or Linux. With a few simple changes the Dolphin development environment can be run under Wine but, perhaps more importantly, so can the applications created with it. This article shows you how. More…
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Dolphin under Wine (Videos)

It turns out that it is quite possible to get Dolphin running under Wine without too much effort. These videos show how to get started with Dolphin and WineSkin, a Wine wrapping tool that is specifically targetted at Mac OSX. More…
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Creating a GUI Application without using MVP

When we originally designed the Dolphin MVP framework we cautiously added the parallel ability to be able to create GUI applications in the older “widget” style. This video demonstrates how to get started using this alternative strategy. More…
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Recovering from a Catastrophic Image Failure

The Dolphin image provides plenty of benefits to your development workflow. However, it should only be regarded as a temporary home for your work. This is brought home in dramatic fashion should you accidentally do something that causes your image to fail or damages it such that it won’t reload. More…
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Beauty with less Beast

We've always prided ourselves that Dolphin is one of the "better looking" Smalltalks out there. Indeed, when we first started, I think Dolphin was the first Smalltalk IDE to use icons to represent classes in the various browsers. As a result, it's been pretty easy to use icons to represent objects and toolbar commands, both as part of the IDE and in end-user applications. But, and here's the crunch, it has always been necessary to load these icons from external files. More…
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