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Seeing the Objects Inside
Almost every software application tries to emulate or embellish upon real-life; Games, Accounting Systems, Shopping Carts, you name it. One of the key aims of object oriented design is to abstract real life objects into code. Smalltalk won't actually find the objects for you but it will certainly make things easier when you want to translate them from what you see in the world to what you see on your computer screen.

That's what we mean when we say that with Smalltalk we can help you see the objects inside.

What They Say about Dolphin...

Powered by Smalltalk

This website is hosted in a Swazoo web server powered by Dolphin Smalltalk - delivering both static and dynamic web content.

Welcome to the home of Dolphin Smalltalk

And welcome to Object Arts.

It's our belief that object programming with Smalltalk is an unparalleled programming experience and it's for this reason that we created our Dolphin Smalltalk products.

However, Smalltalk is very different from the other programming languages out there. Not just in the language, not just in the environment, but in the whole way that "objects" are approached. If you're not already familiar with Smalltalk and have a desire to find a better way, then Dolphin Smalltalk may be for you. And to help you get started we've produced a free, personal version of our product to give you as long as you need to get there. Downloading Dolphin Smalltalk may just change the way you develop your software, forever!

Important Announcement to all our Users

Please see our latest news release regarding a collaboration between Object Arts and Lesser Software to produce the next generation of Dolphin Smalltalk.

Andy Bower, Blair McGlashan - Object Arts Ltd.

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29 September 2009
Getting pretty pictures into Dolphin applications has typically demanded the use of external file resources which can be inconvenient. Now help is at hand. [more]

16 April 2009
Dolphin's MVP framework continues to appear daunting to new Smalltalk users and yet it's really rather similar to Visual Basic but with "more wing nuts". Perhaps revisting the design rationale behind MVP might help? [more]

4 April 2009
As you may know, we launched the Dolphin video library about a month ago with the start of a series of in-depth screencast videos showing how to use Dolphin Smalltalk to build an animated game. Well, I've just released the final two parts to this series and also included the source files for download. [more]

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